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Andrea Serreli
Game Programmer | andreaserreli1984 [at] gmail.com
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Andrea
Apr 24, 2020
Pathfinding with Quadtrees and A*
For some reason, I've always be fascinated by spatial partitioning with Quadtrees. However, when applying the A* algorithm to the...
Andrea
Apr 21, 2020
The implicit importance of explicit
While coding some basic stuff, I ran into a strange bug. To be fair, it looked strange to my (then) ignorant eyes. Let's say I had a...
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